发文地区与机构
近年国家 / 地区发文量统计
| 国家 / 地区 | 发文量 |
|---|---|
| CHINA MAINLAND | 112 |
| Taiwan | 109 |
| USA | 58 |
| Turkey | 35 |
| Spain | 31 |
| England | 20 |
| Australia | 18 |
| GERMANY (FED REP GER) | 10 |
| Iran | 10 |
| Japan | 10 |
近年机构发文量统计
| 机构 | 发文量 |
|---|---|
| NATIONAL TAIWAN UNIVERSITY OF SCIENCE &... | 27 |
| NATIONAL TAIWAN NORMAL UNIVERSITY | 25 |
| BEIJING NORMAL UNIVERSITY | 21 |
| CENTRAL CHINA NORMAL UNIVERSITY | 16 |
| NATIONAL YUNLIN UNIVERSITY SCIENCE & TE... | 10 |
| UNIVERSITY OF BRIGHTON | 8 |
| UNIVERSITY OF HONG KONG | 8 |
| UNIVERSITY OF MACAU | 8 |
| EDUCATION UNIVERSITY OF HONG KONG (EDUH... | 7 |
| STATE UNIVERSITY SYSTEM OF FLORIDA | 7 |
文章引用情况
1
Examining student learning and perceptions in social annotation-based translation activities2
Effects of online synchronous instruction with an attention monitoring and alarm mechanism on sustained attention and learning performance3
Using an interactive ubiquitous learning system to enhance authentic learning experiences in a cultural heritage course4
Integrating reciprocal teaching in an online environment with an annotation feature to enhance low-achieving students' English reading comprehension5
Facilitating deep-strategy behaviors and positive learning performances in science inquiry activities with a 3D experiential gaming approach6
Impact of learning styles on the community of inquiry presences in multi-disciplinary blended learning environments7
To use augmented reality or not in formative assessment: a comparative study8
The rhetoric and reality of technology-enhanced learning developments in UK higher education: reflections on recent UCISA research findings (2012-2016)9
Participatory learning culture and community formation in connectivist MOOCs10
A case study of gesture-based games in enhancing the fine motor skills and recognition of children with autism