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Jmir Serious Games

Jmir Serious Games杂志,由JMIR Publications Inc.出版,于2013年创刊,4 issues/year,出版语言English,ISSN:2291-9279,E-ISSN:2291-9279。

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Jmir Serious Games
Jmir Serious Games
Jmir Serious Games
SCI SCIE

杂志介绍

JCR分区
Q1
中科院分区
2区
影响因子
4.7
CiteScore
8.5
期刊收录
SCI、SCIE

Jmir Serious Games(中文译名:《杰米尔严肃游戏》),ISSN:2291-9279,EISSN:2291-9279,是JMIR Publications Inc.出版的国际性学术期刊,创刊于2013年,以4 issues/year形式稳定发行,2026年总发文量约133篇。该刊采用OA开放访问,学科归属为Medicine - Rehabilitation。该刊是医学、卫生保健与服务领域的国际权威刊物,已被SCI(科学引文索引)、SCIE(科学引文索引扩展版)等国际主流学术数据库收录。2026年期刊影响因子达4.7,2025年期刊CiteScore为8.5,2025年期刊自引率约8.5%,在中科院期刊分区体系中位列医学大类2区,在所属学科领域具备高学术影响力与国际认可度。Jmir Serious Games长期聚焦医学、卫生保健与服务及相关产业的技术应用前沿,平均审稿周期12 Weeks,审稿流程高效稳定。在稿件录用评判中,该刊将创新性与前沿性作为核心遴选标准,重点收录能够对医学、卫生保健与服务领域的落地与发展产生实质性推动价值的研究成果。

从全球发文格局来看,USACanada、GERMANY (FED REP GER)、England、Netherlands、South Korea、Australia等为核心发文国家与地区;UNIVERSITY OF ALABAMA SYSTEMVIRGINIA COMMONWEALTH UNIVERSITY、MCGILL UNIVERSITY、OHIO STATE UNIVERSITY、UNIVERSITY OF LONDON、ANGLIA RUSKIN UNIVERSITY、MINDBYTES BVBA等高校与科研机构是期刊的主要发文单位。

期刊评价

名词解释:

影响因子(Impact Factor, IF):指该期刊前两年发表的文章,在第三年的平均被引用次数。它反映了期刊的近期平均影响力和热度。

中科院分区:中科院分区表是国内主流的学术期刊分级评价工具,核心意义是建立跨学科可比的统一评价标尺,为职称评审、学位授予、科研立项等科研管理工作提供标准化量化依据,同时帮助科研人员筛选优质期刊、规避学术风险,适配国内本土化的科研评价需求。

期刊分区表

《新锐期刊分区表》(2026年3月发布)

大类学科 小类学科 Top期刊 综述期刊
医学
2区
HEALTH CARE SCIENCES & SERVICES 卫生保健与服务 PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH 公共卫生、环境卫生与职业卫生 MEDICAL INFORMATICS 医学:信息
2区 1区 2区

期刊分区表(2025年3月升级版)

大类学科 小类学科 Top期刊 综述期刊
医学
2区
HEALTH CARE SCIENCES & SERVICES 卫生保健与服务 MEDICAL INFORMATICS 医学:信息 PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH 公共卫生、环境卫生与职业卫生
2区 2区 2区

期刊分区表(2023年12月升级版)

大类学科 小类学科 Top期刊 综述期刊
医学
2区
HEALTH CARE SCIENCES & SERVICES 卫生保健与服务 PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH 公共卫生、环境卫生与职业卫生 MEDICAL INFORMATICS 医学:信息
2区 2区 3区

JCR分区

2025-2026年最新版

按JCI指标学科分区 收录子集 分区 排名 百分位
学科:HEALTH CARE SCIENCES & SERVICES SCIE Q1 29 / 194

85.3

学科:MEDICAL INFORMATICS SCIE Q2 20 / 54

63.9

学科:PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH SCIE Q1 56 / 443

87.5

学科:HEALTH CARE SCIENCES & SERVICES SCIE Q1 35 / 194

82.22

学科:MEDICAL INFORMATICS SCIE Q2 14 / 55

75.45

学科:PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH SCIE Q1 66 / 443

85.21

2023-2024年最新版

按JCI指标学科分区 收录子集 分区 排名 百分位
学科:HEALTH CARE SCIENCES & SERVICES SCIE Q1 24 / 174

86.5

学科:MEDICAL INFORMATICS SCIE Q2 15 / 44

67

学科:PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH SCIE Q1 67 / 403

83.5

学科:HEALTH CARE SCIENCES & SERVICES SCIE Q2 45 / 175

74.57

学科:MEDICAL INFORMATICS SCIE Q2 15 / 44

67.05

学科:PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH SCIE Q1 99 / 403

75.56


中国学者近期发文

1
Effectiveness of Gamified Swallowing Exercises in Adults With Dysphagia: Systematic Review and Meta-Analysis of Randomized Controlled Trial

Author:Liu, Jijia; Ou, Meijun; Yan, Mengyao; Xu, Xianghua; Qin, Li

Journal: JMIR SERIOUS GAMES. 2026; Vol. 14, Issue , pp. -. DOI: 10.2196/82017

2
Longitudinal Association Between Internet Gaming Disorder and School Refusal Among Adolescents Using a Random Intercept Cross-Lagged Panel Model: Three-Wave Prospective Cohort Stud

Author:Zheng, Peng; Tao, Zi; Fang, Luoxiang; Yao, Tao; Zhou, Lingling; Wang, Yutian; Lin, Yuannan

Journal: JMIR SERIOUS GAMES. 2026; Vol. 14, Issue , pp. -. DOI: 10.2196/89619

3
Design Requirements for Gamified Exercise Apps for Adults With Prehypertension Based on the Octalysis Framework and Self-Determination Theory: Qualitative Interview Stud

Author:Li, Sijia; Liu, Genying; Qiao, Li; Yu, Hong-Yu; Zhang, Yu-Yang; Pei, Runyuan; Lin, Yue-Tao; Ma, Hao-Ming; Piao, Mei-Hua

Journal: JMIR SERIOUS GAMES. 2026; Vol. 14, Issue , pp. -. DOI: 10.2196/86793

4
Efficacy and Safety of a Video Game-Like Digital Therapy Intervention for Chinese Children With Attention-Deficit/Hyperactivity Disorder: Single-Arm, Open-Label Pre-Post Stud

Author:Bao, Mengyi; Feng, Shang; Wang, Jiaheng; Ye, Jia; Wang, Jiangping; Li, Wenyu; Jiang, Kewen; Yao, Lin

Journal: JMIR SERIOUS GAMES. 2026; Vol. 14, Issue , pp. -. DOI: 10.2196/70114

5
Personal Protection Equipment Training as a Virtual Reality Game in Immersive Environments: Development Study and Pilot Randomized Controlled Tria

Author:Zhou, Liang; Liu, Haoyang; Fan, Mengjie; Liu, Jiahao; Yu, Xingyao; Zhao, Xintian; Zhang, Shaoxing

Journal: JMIR SERIOUS GAMES. 2025; Vol. 13, Issue , pp. -. DOI: 10.2196/69021

6
Smartwatch-Based Tailored Gamification and User Modeling for Motivating Physical Exercise: Experimental Study With the Maximum Difference Scaling Segmentation Metho

Author:Yao, Jie; Song, Di; Xiao, Tao; Zhao, Jiali

Journal: JMIR SERIOUS GAMES. 2025; Vol. 13, Issue , pp. -. DOI:

7
Research Hotspots and Trends of Virtual Reality Intervention for Stroke: Bibliometric Analysi

Author:Wei, Yixin; Chen, Yuan; Ma, Runting; Qiu, Yitong; Su, Wei; Zhang, Li; Gao, Qiang

Journal: JMIR SERIOUS GAMES. 2025; Vol. 13, Issue , pp. -. DOI: 10.2196/65993

8
Gamified Adaptive Approach Bias Modification in Individuals With Methamphetamine Use History From Communities in Sichuan: Pilot Randomized Controlled Tria

Author:Shen, Danlin; Jiao, Jianping; Zhang, Liqun; Liu, Yanru; Liu, Xiang; Li, Yuanhui; Zhang, Tianjiao; Li, Dai; Hao, Wei

Journal: JMIR SERIOUS GAMES. 2025; Vol. 13, Issue , pp. -. DOI: 10.2196/56978

9
Comparative Efficacy of Video Games Versus Midazolam in Reducing Perioperative Anxiety in Pediatric Patients: Systematic Review and Meta-Analysi

Author:Luo, Ziyue; Deng, Sisi; Zhou, Ruihao; Ye, Ling; Zhu, Tao; Chen, Guo

Journal: JMIR SERIOUS GAMES. 2025; Vol. 13, Issue , pp. -. DOI: 10.2196/67007

10
Playful Antisedentary Interactions for Online Meeting Scenarios: A Research Through Design Approac

Author:Jiang, Jiaqi; Li, Shanghao; Li, Xian; Xu, Yingxin; Zhao, Jian; An, Pengcheng

Journal: JMIR SERIOUS GAMES. 2025; Vol. 13, Issue , pp. -. DOI: 10.2196/62778


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Jmir Serious Games

国际简称:JMIR SERIOUS GAMES参考译名:杰米尔严肃游戏

年发文量:133 CiteScore:8.5 是否预警:否 Gold OA文章占比:98.38% 研究类文章占比:89.47%

杂志社联系方式:130 QUEENS QUAY E, STE 1102, TORONTO, CANADA, ON, M5A 0P6

Jmir Serious Games